Flash Replay Wiki
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Technical wiki for creators and addon developers.

Replay editor

Open a replay, navigate the editor and understand the main windows.

Free downloadAll Rights ReservedNeoForge 1.21.1
Replay editor
Verified real assets
01

From replay to cinematic set

Opening a replay reconstructs the recorded world in a separate editing session. From there you can move the camera, set keyframes, filter entities, add actors, change visuals and prepare export.

The editor uses movable windows. Open only what you need and keep the workspace practical.

02

Main windows

WindowFunction
Player ListFind recorded players and entities.
MovementTune editor and camera movement.
Render FilterHide or show entities and particles.
DialogueManage captions/dialogue for narrative content.
Cinematic ProjectOrganize scenes, shots, takes and review.
Curve EditorEdit camera curves and keyed values.
Cinematic MetricsAnalyze speed, distance, FOV and smoothness.
ActorsCreate and animate actor puppets.
Capture HubManage recorded clips and sessions.
03

Studio modes

  • Simple shows a guided workflow and hides diagnostic windows.
  • Director exposes camera, project and actors without overwhelming the layout.
  • Pro exposes everything for debugging and advanced export work.