Technical wiki for creators and addon developers.
Actor Studio
Actors, puppets, identity, equipment, pose, performance clips, animation library and crowd placement.
Free downloadAll Rights ReservedNeoForge 1.21.1
01
What actors are
Actors are controllable puppets inside the replay. They can represent players, mobs or NPCs and help rebuild movement, roleplay scenes, poses, actions and shots that were not perfect in the original recording.
An actor can be inserted as a new puppet or used as an override for a recorded entity.
02
Main tabs
| Tab | Function |
|---|---|
| Editor | Actor selection, transforms, static/keyframe write mode and primary tools. |
| Identity | Name, entity type, skin, cape, color and Pehkui scale. |
| Equipment | Armor, offhand, hotbar, inventory, curios and item picker. |
| Library | Performance clips, .franim animation library and reuse. |
03
Write mode
Static: writes the transform into the actor static pose.Keyframe: writes the transform as a keyframe at the current tick.Offset: reserved for a planned offset target; use Static or Keyframe in the current build.
04
Performance clips
- Select an actor.
- Press
Record Performance Clip. - Move the camera as the motion controller.
- Stop performance recording.
- Review the clip and apply it to the actor or save it.
- Use
To Libraryto create a reusable.franimfile.
05
Equipment and item picker
The item picker renders items from real game assets. You can search, filter namespace, use categories and reuse Recent items. Complex components, enchantments and trims are future-facing when not present in the current control.